Aumoe Moonsong

Physical traits and appearance
Aumoe is not extra tall, she's under average as Kal'dorei female with her 6'7" and weight of about 150pounds.

She looks abit well built but probably more agile then strong, she moves lightly and wears charismatic faint smile on her lips all the time.

Natural colour of her hair is dark blue, her hair is long and under good care. She very often changes her hair styles and dyes her hair due to the fact she must keep herself unrecognizable because of restriction order which was casted upon her. She has two "blades" shape markings on her face going over her eyes but she also often covers those with make up.

She has no visible scars over her body apart of one big X shape burnt scar on her upper left arm ( She was marked by State of Stormwind as outcast and expelled from Stormwind Kingdom )

Along with markings on face she has tattoo on her right upper arm, it's dark purple glaive with symbol of crosshair in upper part and four stars in lower part two on each side of lower glaive blade...

About her outfits, with biggest pride she wears sentinel-like scale armour with plate parts in black-red colour combination with typical sentinel circlet and with two long blades on her back, but in most cases she wears black fullscale armour with no visible weapons ( she has just her crossbow dismantled in her sidebag and thrustout ready blades in back of her gloves ), she also very often wears black mask over face to it and black dress over that armour to draw less attention.

Sometimes she appears in random clothes of random combinations of colours and parts... purple skirt and shirt with black hat etc... but she nearly always wears her sidebag with dismantled precise sniping crossbow... when she's not in any of her armour she wears two daggers in her boots... hidden under trousers or skirt...

Talents, skills, special abilities, advantages, disadvantages and much more
Due to her many years history as Silverwing Sentinel she gained alot of abilities and experiences in many ways of combat, survival techniques and all around those. She line soldier firstly but after few years there evolved right talents to be good recon or scout so till end she was in that position.

Advanced Shadowmeld - Due to her hiding experiences, silent movement and nearly perfect selfcontrol in ways of staying calm and moveless she evolved way how to even more use her natural elven ability to meld with shadows... She can melt and nearly disappear from sight at any place ( where goes no direct sharp light ) in less than quarter of minute which is probably faster than average elf and also can move slightly in it before she appears visible again ...

Disguising and Camouflage - Aumoe is very handy when it gets to make herself good disguise or makeup ... when she wants to change her appearance she can make it in couple of minutes and you would never say it's same girl ... she also know few tricks and owns few good tools to make herself untrackable by senses of druids, hunters and so on very reliably inside of city and if there is no mud or snow then in wilderness as well...

Perfect Selfcontrol - Aumoe trained hard to get know every part of her body and to master it's usefulness perfectly... She can move very silently, hold her breath for quite long time and for sacrifice of great ammount of perception she is able to "cut off" her pain center in brain while needed ... tho she gets abit slower in understanding things and abit confused as well as she doesn't react so fast and precise. Her selfcontrol also grands her hard hand while aiming with her sniping crossbow so she hardly misses even on bigger distances...

Patient Markswoman - As recon she was often tasked to sneak into enemy lines and eliminate their officers... Of course she mostly did that from safe distance with her silent deadly crossbow... When she's in no rush and has time to aim carefully she is able to hit target even beyond normal edge of recognisation ... When she has time to build up her crossbow and attach every part properly in no rush as well as aim in no rush without any disturbing elements she hits on very great distance... if there are any disturbance or rush in preparation or aiming ... she hardly hits what she wants on bigger distance...

Sharp Perception - Aumoe's ears and eyes are sharp as razor... she sees very well on large distance as well as she has less problems in night, her ears can catch whisper on few yards or low talk on couple of meters... On the other hand if she's blinded by sharp light in night or deafened by explosion or very noise sound for example it gets her longer to recover and those effects have longer duration on her due to that...

Anatomy and Poisoning - Due to fact that she had to know how to strike the way it will be most lethal she has very good knowledge of most humanoids anatomy and couple of common beasts, She knows where to strike or shoot to deal bigger damage or on the other hand where to cut more or less safely... She also works with poisons... She recognizes stronger poisons or drugs in food or very short distance by smelling them but has no chance to recognize weaker poison if food is poisoned for example ... from symptoms she can say what poison was used on victim ( if it's not again some special brew she couldn't know ). Due to this knowledge she also uses poisons but not on melee weapons but more like into make poisoned bolts for her crossbow or just spike someone's food or drink or similar. She uses her own poison brew which has this effect: Poison must go into contact with blood stream.

&gt; Aumoe's poison effect: After first five minutes of dizzyness without any pain or anything, body of victim stiffs and victim falls asleep. If body is cleansed by spell or universal antidote untill one hour from infecting, poison loses it's fatal effect and no longer brings death. If the poison is not attempted to cure those ways untill one hour of infecting it becomes persistant and yet fully adapted in the body so only special antidote on this poison can heal it... inventing this kind of antidote takes two hours for skillful alchemist. If victim is not treated, he dies exactly after 24 hours ... victim is in deep slumber for 23:55 of the total poisoning time... just first five minutes he's awake. There are also exceptions for this poison. Night Elves and Hunters due to their natural resistance have countdow of poison doubled ... that means they fall asleep after 10 minutes, 2 hours before it gets deadly and complete 48 hours to be saved. tho after first 24 hours they wake up but they feel weak and dizzy.

Advanced First Aid - Aumoe had hard training in first aid and combinated with her anatomy and poisons knowledge she's able to give advanced first aid not just cleaning wound with alcohol and bandaging it but more like simple surgery operations and also she can serve as fully aknowledged nurse if needed for longer time to take care about wounded person. She carries special salve with herself all the time which boosts the proces of regeneration but it's very very painful proces ... it also kills infection in wound...

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