Gnomes: Why So Mad? A Guide to Gnome RP

== I've noticed recently that the gnomes we see and punt every day are, indeed, insane. I want to put an emphasis on the fact that Gnomes are meant to be the genius part of the Alliance, yet people still seriously RP as gnomes going "Me gnome. Me short."

I actually saw that at one point.

I'm going to emphasise and help out with a few points but, and I want this to be remembered: These are outlines. Not rules.

Archetypes

Intelligent and Quirky This should be the kind of Gnome that populates the world. These gnomes stay true to their gift of intelligence, and know that they are smarter than you. Yes, you. They use their knowledge of mechanics and science whenever possible, and are almost always polite and optimistic. They love to tinker with things, and are never happy with what they have because they know it can be improved. A lot of them would also have OCD. They are the kind little Gnome with wrinkled hands, who spends sleepless nights at a table getting just the right angle for his mechanical lizard's eyes. He has four of each of his tools, and his eyes are quite bad from the constant work around these things. His face is blocked by goggles, and his fingers are horribly scratched from his experiments.

This kind of Gnome should be fast to speak and quick-witted. They should also be regretful of their lost city, and often have fond memories of it. If they have a problem, they don't whinge, they make a gadget of some kind to fit the situation. This gnome is extremely smart, but it also sometimes slightly awkward and perhaps SLIGHTLY insane, but only to the limit of "Let's make this banana fly!"

Explosion-Obsessed but Still Sane This kind of gnome was mentally affected by the Gnomeregan incident, but still managed to keep himself sane. He's got a bit of a problem with keeping himself under control, and sometimes goes into fits of anxiety. He is still very smart, but a few have a habit of emphasising their abilities for creating explosives. He sometimes gets distracted halfway through making something, and has a workshop full of half-finished gadgets. This gnome is often the last person to speak, not being sure whether he has anything relevant to say. He's often quite rude, and gets very annoyed if he can't do something right first-try. == Sometimes they go a bit more loopy; but to the maximum limit of Thermaplugg-mad.

Mad This gnome has completely lost it. His unsteady hands make it impossible for him to manage anything beyond a simple explosive, and he sounds bedraggled and confused. He's rude, he's unkind and he doesn't care any more. This is the kind of Gnome you'd not like to meet, yet it is the sort of Gnome people act out as all the time. I really mean it; these Gnomes are not good RPers at all, normally. They normally speak in incorrect grammar, are very stupid, and are not funny in the slightest.

I need not mention the ones who think Gnomes should be used as children.

As I've said, the kind of Gnome you RP as should be Gnome Type-1, who is kind and intelligent. I will emphasise this again. The kind of Gnome you RP as should be Gnome Type-1, who is kind and intelligent. As a note, I've found out that the only mad Gnomes you see are the male Gnomes. I'm not saying that all males are mad, I'm saying all mads are male. Have you ever seen a mad female Gnome? This is because the people who make the mad Gnomes think of male Gnomes as "funny-looking" and, therefore, deserving of riducule.