Guide to RP healing

= Redemptio Coronae's Guid to RP healing =

Foreword
It's been suggested that we write up a guide for healing to post on the Realm forum. It's something I've been thinking of doing on and off for a while now, so I'll grab the excuse and start with this working draft. It is very much a work in progress, so ideas, constructive criticisms and suggestions are welcome.

Why Natural healing in a magical world?
Well, apart for the fact that it's there. Azeroth is a much bigger and more populated world than we see in-game (Stormwind alone has a population of 200.000).

So, there may simply not be enough priests to magically heal every single injury. Magical healing would likely be reserved for the war effort, or simply ridicoulously expensive. Add to that, many priests would likely be reluctant to use their limited magic to cure minor injuries, prefering to reserve it for true emergencies.

Also, even magical healing sometimes takes time. For example, a limb that was magically re-attached will still need training to work properly again.

In the same manner, after mobilizing its defenses against an injury, the body needs time (rest) to return to its previous state. Of course magical healing makes this much faster, but the more grevious a wound, the longer it takes the body (and mind, as grevious wounds are very traumatic) to completely recover.

There are also practical considerations, for example, while a healer could quickly close a bullet wound, that would leave the bullet in the wound where it can do a lot of damage (if it's made of lead, it would be poisonous, etc.) thus, something has to be done to first remove the bullet from the wound before closing it.

In the same way, CPR works just as well to restart a stopped heart as magical, divine or technological means (spells or jumper cables) do.

--Nouala 09:24, 10 November 2008 (UTC)